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dc.contributor.authorSaha Roy, Oyshee
dc.date.accessioned2019-08-26T15:38:38Z
dc.date.available2019-08-26T15:38:38Z
dc.date.issued2019-08-26T15:38:38Z
dc.identifier.urihttp://hdl.handle.net/10222/76305
dc.description.abstractThe thesis proposes a framework which will help in designing and building of interactive tools for art galleries. The research started with the background analysis of all the factors that influence the planning of an exhibit/show at an art gallery. One to-one interviews were conducted with the art curators from different art galleries in Nova Scotia, Canada. The data collected from the interview were qualitative. Thematic analysis has been done on the collected data to find out factors or features that should be considered while building an interactive tool. These factors were grouped to form modules which eventually was used to design the framework. The Maud Lewis exhibit (present at Art Gallery of Nova Scotia, Halifax) has been used as a reference. Different solutions for the Maude Lewis exhibit have been suggested based on the data analysis and the framework.en_US
dc.language.isoenen_US
dc.subjectHCIen_US
dc.titleFRAMEWORK TO GUIDE DESIGNING OF INTERACTIVE TOOLS FOR ART GALLERIESen_US
dc.date.defence2019-08-13
dc.contributor.departmentFaculty of Computer Scienceen_US
dc.contributor.degreeMaster of Computer Scienceen_US
dc.contributor.external-examinerN/Aen_US
dc.contributor.graduate-coordinatorDR. MICHAEL MCALLISTERen_US
dc.contributor.thesis-readerDr. Derek Reillyen_US
dc.contributor.thesis-readerDr. Thomas Trappenbergen_US
dc.contributor.thesis-supervisorDr. James Blusteinen_US
dc.contributor.ethics-approvalReceiveden_US
dc.contributor.manuscriptsYesen_US
dc.contributor.copyright-releaseYesen_US
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